
I did not want to contact the developer before trying upgrading to 2020.1 and see if it makes a difference. But, right after that, Another version of that warning is pointing out a HDRP Lit shader. Again, in the logs for the build, i have the warning we are talking about pointing out the GPUInstancer/foliage shader. But the other not rendered rock has hdrp lit shader. The grass prefabs has a specific shader by the asset. But, other rock and plant prefabs on the same asset setup are drawn. Interesting thing is, 2 grass prefabs and 1 rock prefab is not drawn on the build. For foliage and rocks, i use the GPUInstancer asset on asset store. Which has no importance on our problem, but i am mentioning these for the safe of explanation of what i have just said. Foliage and rocks are placed on top of this surface. Simply, creating a part of a large planet surface by many bending many plains and replacing the vertices according to the height map values and by the distance from the center of the planet. My setup differs from conventional terrain based setup. Hey, been playing this for a while, having a good time., I just tried a build with 2020.1, the problem persists. We hacked and shot everyone until we had captured the ship without our own having respawned yet. Our hoy got sunk after a collision and boarding by an enemy ship.which was low enough in the water that all the survivors climbed aboard.

Unfortunately I don't think the game has set up a party system yet, so there's no way to guarantee playing on the same boat unless you join an empty server with sufficient people to go to war with each other. Oh my god, I love this game! Is there a goon group somewhere that plays this game? It'd be amazing to get a coordinated goon squad going! Whoops didn't see that this thread already existed for Blackwake, closed the one I made earlier today. The ships were stationary long enough for me to headshot him with a musket. The enemy ship had T-boned our galleon and was trying to board, so our captain brought us up alongside and stopped. Speaking of sniping captains, I did that in a melee on a snowy island map today.
Blackwake crashing full#
One time I even forgot that W and S aren't used for accelerating and decelerating like most games and accidentally stepped backwards off the ship at full speed trying to avoid a crash. The coordination seems easy at first, but it's really easy to accidentally crash into other ships from trying to divide your attention between all the different sides and direct people to guns and holes. Played a few rounds as captain of a hoy for the first time. As I'm sinking I use a side swivel gun to snipe the enemy captain on the ship the destroyed ours as a parting gently caress you No chance I can prop the ship up long enough for my teammates spawning to mean anything. Six holes and sinking, sails in shreds, a fire growing on the captains deck.

I played on a galleon where only 2 or 3 of the players aboard had mics, and we managed to board and sink two enemy galleons in a row and never got sunk ourselves. The level of coordination a ship with only a few players with mics can achieve is staggering as long as everyone pays attention to an attentive captain. I got this yesterday and it's already the most fun multiplayer game I've got. I can't wait until this is more full featured. In the Grim Darkness of the Future, there is only war.
Blackwake crashing update#
Plus more weapons coming soon (pictures of all these are in the update post): Double flintlock pistol, boarding pike, throwable harpoons, two handed axe & Matchlock ArquebusĪnd a strawpoll to vote for what to see in the future, a 1v1 hoy 5 man crew mode (e-sports/competition) or a different new mode: ĭrunkill fucked around with this message at 15:26 on Mar 18, 2017 Two teams of two hoys will fight for a chest of treasure located on an island between your bases. Capture the booty focuses more on land battles and boarding, which we thought would be a great contrast to those of you who have been pouring hours into our TDM modes. In other news we have a new gamemode in the works, capture the booty! If you are interested in taking part in the early stability/balance tests be sure to join our discord.
